Realm Royale Wiki banner

Realm Royale Wiki

Unofficial Realm Royale Wiki

Abilities, spells and skills in Realm Royale

Choose from one of five classes before every match, each with its own game-changing abilities. Become a Warrior, chug a shielding potion, and leap into battle. Soar through the skies as a Mage, slinging fireballs. Take steady aim as a bow-wielding Hunter. Deploy turrets and shields as an Engineer. Or blink onto a rooftop and snipe your enemies as an Assassin. View all abilities, spells and skills in Realm Royale with tips and tricks below!

Warrior

Warrior

Warrior Passive Ability: Gain 5 Health per Second.

Heroic Leap

Heroic Leap
Damage 375 / 450 / 525 / 600
Cooldown 16 / 14 / 12 / 10 s
Leap an incredible height and distance.
Show Details
  • Can be controlled mid air to land on an enemy to deal damage.

Charge

Charge
Damage 400
Cooldown 11 / 9 / 7 / 5 s
Dash forward dealing damage to enemies hit.
Show Details
  • Heroic Leap and Charge can be used together for extreme mobility.

Flask of Healing

Flask of Healing
Healing 10 / 13 / 16 / 19 HP/tick
Cooldown 16 / 14 / 12 / 10 s
Throw a flask that heals allies.

Net Shot

Net Shot
Damage 200
Slow 20 / 40 / 60 / 80 %
Cooldown 10 / 8 / 6 / 4 s
Duration 2 s
Throw a net reducing your target's speed for 2s.

Shielding Potion

Shielding Potion
Shield 350 / 400 / 450 / 500
Cooldown 19 / 16 / 13 / 10 s
Throw a potion that shields allies.
Engineer

Engineer

Engineer Passive Ability: Gain 5 Armor per Second.

Thrust

Thrust
Cooldown 8 / 7 / 6 / 5 s
Jet upwards into the air.

Fire Bomb

Fire Bomb
Damage 3 / 4 / 5 / 6 % of max HP/tick
Duration 6 s
Cooldown 8 / 7 / 6 / 5 s
Throw a bomb that leaves a pool of fire.
Show Details
  • Does not deal self damage.

Barricade

Barricade
Duration 4 / 6 / 8 / 10 s
Cooldown 16 / 14 / 12 / 10 s
Deploy a shield that blocks enemy shots.
Show Details
  • Cooldown starts after the Barricade expires.

Healing Totem

Healing Totem
Heal 40 / 80 / 120 / 160 HP/s
Duration 6 s
Cooldown 20 / 16 / 12 / 8 s
Deploy a totem that heals allies.

Deploy Turret

Deploy Turret
Damage 120 / 130 / 140 / 150 per second
Duration 25 / 30 / 35 / 40 s
Cooldown 20 / 16 / 12 / 8 s
Build a turret that fires at enemies.
Show Details
  • Maximum of 1 deployed turret at the same time.
Assassin

Assassin

Assassin Passive Ability: Gain 10% Groundspeed.

Blink

Blink
Cooldown 16 / 12 / 8 / 4 s
Teleport forward a short distance.
Show Details

Ghost Walk

Ghost Walk
Speed + 15 / 30 / 45 / 60 %
Duration 2 / 3 / 4 / 5 s
Cooldown 12 / 10 / 8 / 6 s
Become untargetable and move faster.
Show Details
  • You can only move while Ghost Walking.

Sensor Drone

Sensor Drone
Duration 2 / 3 / 4 / 5 s
Cooldown 20 / 16 / 12 / 8 s
Deploy a drone that reveals enemies.
Show Details
  • Only reveals enemies to you and not your teammates.
  • Casts in almost a straight line and sticks to a surface.

Concussion Bomb

Concussion Bomb
Damage 250 / 300 / 350 / 400
Cooldown 14 / 12 / 10 / 8 s
A bomb that knocks back yourself and enemies.
Show Details
  • Will knockback you and all enemies hit.
  • Deals no self damage.

Smoke Screen

Smoke Screen
Duration 5 / 6 / 7 / 8 s
Cooldown 12 / 11 / 10 / 9 s
Throw a smoke screen that blocks vision and grants you brief invisibility.
Show Details
  • You will need to enter the smoke screen to gain invisibility.
Mage

Mage

Mage Passive Ability: Gain 30% potion effectiveness.

Soar

Soar
Duration 3 / 3.5 / 4 / 4.5 s
Cooldown 16 / 14 / 12 / 10 s
Fly through the air.
Show Details
  • Can go through windows.
  • Can be cancelled early by re-activating the ability.

Wall

Wall
Duration 3 / 5 / 7 / 9 s
Cooldown 14 / 12 / 10 / 8 s
A wall that blocks movement.
Show Details
  • Can be used to lift yourself or teammates up when placed at their feet.

Explosive Flask

Explosive Flask
Slow 15 / 30 / 45 / 60 %
Duration 5 s
Damage 200
Cooldown 12 / 10 / 8 / 6 s
Throw an explosive flask that slows enemies.

Ice Block

Ice Block
Duration 3 / 4 / 5 / 6 s
Cooldown 14 / 12 / 10 / 8 s
Become immune to all damage. Cannot move or attack.
Show Details
  • You can't shoot or move while using Ice Block.
  • You will regenerate health while channeling.
  • Can be cancelled early by re-activating the ability.

Fireball

Fireball
Damage 450 / 540 / 630 / 720
Cooldown 10 / 9 / 8 / 7 s
A ball of fire that passes through enemies.
Hunter

Hunter

Hunter Passive Ability: Gain 10% Swap Speed and Reload Speed.

Dodge Roll

Dodge Roll
Cooldown 5 / 4 / 3 / 2 s
Quickly roll in the direction you are moving.

Blast Shot

Blast Shot
Damage 350 / 420 / 490 / 560
Cooldown 12 / 10 / 8 / 6 s
An explosive projectile that damages enemies.
Show Details
  • Can be used right after Longbow shot to burst enemies down.

Flare

Flare
Radius 120 / 150 / 180 / 210 units
Duration 7 s
Cooldown 14 / 12 / 10 / 8 s
Fire a flare that reveals enemies in a radius.
Show Details
  • Only reveals enemies to you and not your teammates.
  • Deals 200 damage + 100 damage over 2 seconds to enemies on hit.

Withdraw

Withdraw
Duration 1 / 2 / 3 / 4 s
Cooldown 14 / 12 / 10 / 8 s
Leap backwards and enter stealth.
Show Details
  • You can draw your Longbow while stealthed.

Proximity Mine

Proximity Mine
Damage 750 / 900 / 1050 / 1200
Cooldown 20 / 16 / 12 / 8 s
A mine that explodes when enemies are near.
Show Details
  • It takes 2 seconds to arm the mine.
  • Deals less damage on the edges of explosion.
Realm Royale Wiki

Realm Royale Wiki